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Guardians of Galaxy
![]() templeMural.png | ![]() templeMuralA.pngresponsible for the mural, the stairs and polishing pass of the scene | ![]() templeMuralB.pngresponsible for the mural, the stairs and polishing pass of the scene |
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![]() templeMuralC.pngresponsible for the mural, the stairs, stone rails and polishing pass of the scene | ![]() templeMuralD.pngresponsible for the mural, the stairs, stone rails and polishing pass of the scene |
![]() novaHoldingCell_01.png | ![]() novaHoldingCell_07.png | ![]() novaHoldingCell_06.png |
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![]() novaHoldingCell_05.png | ![]() novaHoldingCell_04.pngModular scene of Nova Corp. holding cell |
![]() spaceMonsterStomachA.png | ![]() spaceMonsterStomachB.png | ![]() spaceMonsterStomachC.png |
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![]() thanosTrainingRoom_01.png | ![]() thanosTrainingRoom_02.png | ![]() thanosTrainingRoom_03.pngmodular set scene where Nabula and Gamora trained under Thanos |
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![]() thanosTrainingRoom_04.png |
![]() peterQuill_01.pngresponsible for Polishing Pass Only. Using existing tileable texures to break up surfaces and add more details. | ![]() peterQuill_02.png | ![]() peterQuill_03.png |
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![]() Kylo_01A.png | ![]() Kylo_01B.png | ![]() Kylo_01C.png |
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![]() yondu'sShip_02.png | ![]() yondu'sShip_01.pngresponsible for the textures | ![]() MilanoB_01.png |
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![]() MilanoB_02.png | ![]() MilanoA_01.png | ![]() MilanoA_02.png |
![]() StationWagon_01.png | ![]() StationWagon_02.png |
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![]() MilanoInter_01.png | ![]() MilanoInter_02.png |
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![]() collector's_lounge_01.pngresponsible for polishing the scene using tileable textures and the desplay | ![]() collector's_lounge_02.png |
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![]() Cassette Player_01.pngPeter Quil's cassette player variations |
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Walking Dead Season 4
![]() WDB_01.png | ![]() WDB_02.png | ![]() WDB_03.png |
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![]() WDA_01.png | ![]() WDA_02.png | ![]() WDA_03.png |
Batman Season 2
![]() Truck_01.png | ![]() Truck_02.pngtruck variation |
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Ongoing Project
![]() Sanzaru_01.png |
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![]() Lobby of Queen MaryGame shot of Ghostbusters. I worked on the modular walls, columns, desk, lamp, chair, and the luggage. | ![]() Hallway of Queen MaryGame shot of Ghostbusters. I worked on the modular walls, columns, lamps, luggage and the table. | ![]() Assets for Queen Mary |
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![]() Gate to the SanatariumGame shot of Ghostbusters. I worked on the gate. | ![]() Entrance to the SanatariumGame shot of Ghostbusters. I worked on the facade wall and the entrance. | ![]() Sanatarium assets |
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Ghostbusters
![]() Engine room of Queen MaryGame shot of Ghostbusters. I worked on the modular walls, pipes, engines, light bank. and the rails of the catwalk. | ![]() Engine room of Queen MaryGame shot of Ghostbusters. I worked on the modular walls, pipes, engines, light bank. and the rails of the catwalk. | ![]() Assets for Engine room |
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![]() Shanghai TunnelGame shot of Ghostbusters. I worked on the modular wall pieces, the circular ground, portable potty, drill and editing the ground texture. |
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